游戏方向--布鲁内尔大学
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游戏方向--布鲁内尔大学

2018-07-29...

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专业:Digital Games Theory an Design MA

布鲁内尔大学

专业: Digital Games Theory an Design MA

链接:

http://www.brunel.ac.uk/stuy/postgrauate/igital-games-theory-an-esign-ma

课程设置:

Game Design 1 (term 1, 30 creits) - 游戏设计

Principles behin the rules an play of games. 游戏规则和游戏的原则

Detaile stuy of how games function to create experiences, incluing rule esign, play, mechanics/structure, game balancing, social game interaction an the integration of textual strategies to create the gaming experience.

详细研究游戏如何创造经验,包括规则设计、游戏、机械 / 结构、游戏平衡、社交游戏互动和整合文本策略来创造游戏体验。

A range of paper-base an/or igitally renere esigns trial ieas provie the focus for an evaluative case stuy, which is also presente orally.

一系列基于纸张和 / 或数字呈现的设计试验思想为评价案例研究提供了重点,并以口头形式提出。

Critical Approaches (term 1, 30 creits) - 关键方法

The course will:

Define an contextualize key concepts that shape the interisciplinary fiel of Game Stuies.

Provie etaile stuy of the ifferent methoological approaches use in the stuy of games/vieogames. 定义和情景化关键概念

Stuents will engage in eveloping a scholarly vocabulary use to critically evaluate vieogames an their relation to an istinction from other meia.

Connections between the theoretical an practical unerstaning of games stuies an esign will be mae throughout the course as applicable 游戏研究和设计理论与实践结合

 

Game Design 2 (term 2, 30 creits) 游戏设计 2

Builing on the work in Game Design I, stuents evelop iniviually a esign for a game for a particular platform (phone; PC; hanhel, console etc). The game can be elivere in igital format for those with technical skills or as storyboar, character profiles, visual ‘moo boar’/style palette, soun-effects/music profiling. The project will emonstrate practical application of ieas explore in Critical Approaches to show a eep unerstaning of concepts of pleasure, genre, core game-play values, structure an rules.

 

Socio-Cultural Contexts (term 2, 30 creits) (1 x 6000 wor essays) 社会文化语境

Overall, this class provies:

Context an framework for iscussing the relationship between games, play, society, an culture.

Analysis of contemporary emographic ata about who plays games, why they play games an how they play games.

Stuies of the ways in which games influence culture through fanom, meia panics, an virtual life.

Stuies of the ways in which culture influences the creation an evelopment of games through economics/business moels an gaming regulatory boies.

 

Dissertation in Digital Games Design: Theory an Design 数字游戏设计:理论无设计

Stuents are expecte to use the MA forum for iscussions an are encourage to participate in extra-curricular support activities such as game jams, local game relate an networking events in orer to practice the creative an technical skills evelope throughout the programme an foster conversation an connections that are an invaluable part of the post-grauate experience.

入学要求:

A 2:2 (or above) UK Honours egree ,or equivalent internationally recognise qualification, in  arts; humanities; social sciences; multimeia; computing, or electrical engineering.

Other subjects an qualifications with relevant games inustry experience will be assesse on an iniviual basis an may also be consiere.

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