美国艺术中心设计学院游戏设计本科作品集
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美国艺术中心设计学院游戏设计本科作品集

2021-01-10...

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作品集要求详细解析
1. 作品集要求:

please submit the following items as a emonstration of your potential as a game esigner.

1﹚ a game concept proposal base on your original iea. this must inclue, but is not limite to:

² a one-minute vieo of you presenting/pitching the game

² a short paragraph that etails the main features of the game, incluing the target platform ﹙console or mobile﹚ an auience

² escription of the ifferent categories/layers of navigation an movement available to the player ﹙main mechanics﹚, shown through rawings an sketches of these elements

² a brief escription of the “game flow,” etailing the overall structure of the game an the ways in which levels buil an progress into one another ﹙this can be presente both through sketches an written escription﹚

² an art irection brief escribing the visual aesthetic an esign of the game’s story worl, incluing visual research/reference as well as sketches an/or renerings of sample characters an environments

² a escription of “five minutes of gameplay” that takes us through a narrative or puzzle sequence in your game, utilizing written escriptions, sketches, or renerings

if you have a working prototype of your game running on pc or mac, please feel free to inclue ﹙it shoul not require specific software or harware; etaile instructions for installation an interaction, incluing platform requirements, must be inclue﹚.

2﹚ a written analysis of a recently publishe vieo game ﹙console or mobile﹚. this ocument shoul not excee three pages an must inclue a short written escription of the game, a list of the game’s key features, an your opinion of what works an what oes not, an what you woul approach ifferently if you ha esigne the game.

3﹚ a short essay about a game ﹙non-vieogame﹚ that you like. this ocument shoul not excee one page an must inclue a brief escription of the game, a short paragraph that etails what you like about the game an your opinion of what makes the game fun.

4﹚ examples of other game ieas you have evelope, incluing brief written escriptions an sketches.

5﹚ examples of aitional creative work such as rawings, graphic esign, or other personal work that gives us a sense for you as an artist or esigner.

 acc:

1.作品集要求:
请提交以下项目,以展示你作为游戏设计师的潜力。
1﹚基于你最初想法的游戏概念提案。这必须包括但不限于:
一分钟的视频你展示/投球游戏
短段落细节游戏的主要特点,包括目标平台﹙控制台或移动﹚和观众
描述不同类别/层导航和运动的球员可用﹙主要力学﹚,显示这些元素通过绘画和素描
简要描述的“游戏”流程,详细说明游戏的总体结构和水平的方式构建和进步到另一个﹙这可以通过草图和书面描述﹚
艺术方向简要描述的视觉审美和设计游戏的故事世界,包括视觉研究/参考以及草图和/或样品效果图人物和环境
“五分钟的游戏”的描述,让我们通过一个故事或拼图序列在你的游戏中,利用书面描述,草图、效果图
如果你有一个运行在pc或mac上的游戏原型,请随意添加﹙它不需要特定的软件或硬件;必须包括详细的安装和交互说明,包括平台要求﹚。
2﹚针对最近发行的电子游戏﹙主机或手机游戏﹚的书面分析。这份文件不能超过3页,必须包括游戏的简短书面描述,游戏的主要功能列表,你对什么可行,什么不可行的看法,以及如果你已经设计了游戏,你会采取什么不同的方法。
3﹚一篇关于你喜欢的游戏﹙非电子游戏﹚的短文。这份文件不能超过一页,必须包括游戏的简要描述,一段简短的段落详细描述你对游戏的兴趣,以及你对游戏有趣之处的看法。
4﹚你所开发的其他游戏理念的例子,包括简短的书面描述和草图。
5﹚其他创造性工作的例子,如绘图、平面设计或其他个人工作,使我们觉得您是一个艺术家或设计师。

如有任何问题,可以随时咨询:17710311565

-->

acc:

1. 作品集要求:

please submit the following items as a emonstration of your potential as a game esigner.

1﹚ a game concept proposal base on your original iea. this must inclue, but is not limite to:

² a one-minute vieo of you presenting/pitching the game

² a short paragraph that etails the main features of the game, incluing the target platform ﹙console or mobile﹚ an auience

² escription of the ifferent categories/layers of navigation an movement available to the player ﹙main mechanics﹚, shown through rawings an sketches of these elements

² a brief escription of the “game flow,” etailing the overall structure of the game an the ways in which levels buil an progress into one another ﹙this can be presente both through sketches an written escription﹚

² an art irection brief escribing the visual aesthetic an esign of the game’s story worl, incluing visual research/reference as well as sketches an/or renerings of sample characters an environments

² a escription of “five minutes of gameplay” that takes us through a narrative or puzzle sequence in your game, utilizing written escriptions, sketches, or renerings

if you have a working prototype of your game running on pc or mac, please feel free to inclue ﹙it shoul not require specific software or harware; etaile instructions for installation an interaction, incluing platform requirements, must be inclue﹚.

2﹚ a written analysis of a recently publishe vieo game ﹙console or mobile﹚. this ocument shoul not excee three pages an must inclue a short written escription of the game, a list of the game’s key features, an your opinion of what works an what oes not, an what you woul approach ifferently if you ha esigne the game.

3﹚ a short essay about a game ﹙non-vieogame﹚ that you like. this ocument shoul not excee one page an must inclue a brief escription of the game, a short paragraph that etails what you like about the game an your opinion of what makes the game fun.

4﹚ examples of other game ieas you have evelope, incluing brief written escriptions an sketches.

5﹚ examples of aitional creative work such as rawings, graphic esign, or other personal work that gives us a sense for you as an artist or esigner.

 acc:

1.作品集要求:
请提交以下项目,以展示你作为游戏设计师的潜力。
1﹚基于你最初想法的游戏概念提案。这必须包括但不限于:
一分钟的视频你展示/投球游戏
短段落细节游戏的主要特点,包括目标平台﹙控制台或移动﹚和观众
描述不同类别/层导航和运动的球员可用﹙主要力学﹚,显示这些元素通过绘画和素描
简要描述的“游戏”流程,详细说明游戏的总体结构和水平的方式构建和进步到另一个﹙这可以通过草图和书面描述﹚
艺术方向简要描述的视觉审美和设计游戏的故事世界,包括视觉研究/参考以及草图和/或样品效果图人物和环境
“五分钟的游戏”的描述,让我们通过一个故事或拼图序列在你的游戏中,利用书面描述,草图、效果图
如果你有一个运行在pc或mac上的游戏原型,请随意添加﹙它不需要特定的软件或硬件;必须包括详细的安装和交互说明,包括平台要求﹚。
2﹚针对最近发行的电子游戏﹙主机或手机游戏﹚的书面分析。这份文件不能超过3页,必须包括游戏的简短书面描述,游戏的主要功能列表,你对什么可行,什么不可行的看法,以及如果你已经设计了游戏,你会采取什么不同的方法。
3﹚一篇关于你喜欢的游戏﹙非电子游戏﹚的短文。这份文件不能超过一页,必须包括游戏的简要描述,一段简短的段落详细描述你对游戏的兴趣,以及你对游戏有趣之处的看法。
4﹚你所开发的其他游戏理念的例子,包括简短的书面描述和草图。
5﹚其他创造性工作的例子,如绘图、平面设计或其他个人工作,使我们觉得您是一个艺术家或设计师。

如有任何问题,可以随时咨询:17710311565

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