纽约大学游戏设计
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纽约大学游戏设计

2019-06-13...

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纽约大学游戏设计了解

纽约的大学游戏设计设置在蒂什艺术学院下面,学制:2年


课程设置如下:

Curriculum includes classes in the following areas:


Game Design – the fundamentals of how games work and how to create meaningful interactive experiences on and off the computer


Game Production – oriented towards the creation of digital games, such as our Code Lab series of game programming courses


Game Studies – critical theory and scholarship around the idea of games as a form of designed human culture


Game History – including our foundational Games 101 class, which traces the history of games from ancient boardgames to today’s videogames


Studio Courses – where the emphasis is on the collaborative group creation of digital games
Thesis – focus of the program’s second year, where you work alone or in groups on a project of your choosing


Play Labs – classes that take a deeper dive into the play of a particular game genre or designer’s work – such as indie tabletop RPGs or tournament Starcraft play


Electives – a wide range of classes that explore everything from Game Journalism to Games and Players (a class on the psychology and emotions of game play)

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